Theme:

Group

Identical to Object3D. Exists for semantic clarity when grouping objects together.

Extends Object3D.

Constructor

const group = new Group()

Properties

  • isGroup — Type flag (true)
  • type'Group'

Usage

const group = new Group()
group.add(meshA)
group.add(meshB)
scene.add(group)
// meshA and meshB can now be transformed as a unit